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Self-exclusion

NSW gaming & clubs

A voluntary scheme under which a patron undertakes in writing to be excluded from the gaming area of one or more venues for a specified period (minimum 6 months in NSW). Venues must ensure access to a scheme and publicise it. Identification at entry is required to make enforcement workable — historically via photograph, increasingly via facial-recognition technology.

This term sits in the NSW gaming & clubs section of the working glossary — vocabulary drawn from the Gaming Machines Act 2001, the Liquor Act 2007, the Registered Clubs Act 1976, and L&GNSW guidance.

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Related terms

Other terms in NSW gaming & clubs